

A good chunk of the tiles I posted -need- to be edited to work, but the ones that aren't I've mentioned saying that they are complete or nearly complete tilesets that do not require editing. Animated water goes to A1 tiles, even the ones attached to the ground, but if you need help on any specific tiles you aren't sure on or still have questions, feel free to ask.Ģ. these should work together with the default MV cave stuff, so mixing and matching them should be ideal.ġ. you'll find I have made a version of my cavern tiles with gold streaks in them, with floor, and wall and even stairs included. There's autotiles which includes submerged gold coins, some half submerged gold piles, a bunch of gold walls and floors, complete with some fancy looking furnature, and some gold caverns (because I like expanding those caverns out as much as possible) the interesting thing about the cavern tiles is there's a whole set of "gold veins" that I had been experimenting with and thought looked cool. A couple of new small statues and some large treasure chests will hopefully get some use. Lots of different gold pieces all over the place, some gold items, lil' baggies of gold, even some interesting bright white crystals. Having said that: the treasure room itself is full of things you'd basically expect. the expansion is not, so you'll need to do some work on it. The main treasure room file is a complete tileset. This is -the- room you'd want for keeping the all important fancy items in, and I've made an expansion to it. The tile sheets with windows also come in three versions so you can choose if the windows are lit or not, perfect for distinguishing between daytime and night on your maps.Īlso included are some sprites to help bring some movement to your cities.The final group of tiles is the treasure room tiles, part of a new expansion in the post for dungeons. Certain autotile walls with windows help you build tall apartment buildings or skyscrapers while others are perfect for creating unique two-story houses, giving you ways to break up the monotony of buildings in your cities. Fences made out of stone, metal, and even plants can keep your players from wandering into people’s yards while still letting them see little details like dog houses or bicycles that show someone really lives there.

Let your players take a break in a small park with swing sets and a bouncy panda between tall buildings, or make a railroad station into your game’s fast travel system. Bring a compact and busy feeling to your cities with the Japanese Modern Cityscape Tileset! Grayfax software’s tileset contains pixel art tiles to help you build a city inspired by modern Japan, with road signs, soda machines, and even a small shrine to help your city look lived in.
